Always liked the stylized characters so when I saw the concept in the last Polycount Character Art Challenge I did not hesitate for a moment to take part in it.
Sculpted in Zbrush, did the retopology in Maya and used Substance Painter for texturing. Made a quick rig in Blender using rigify and finally I used Marmoset Toolbag for rendering.
Concept by the great artist Tatiana Kholopenko (https://www.artstation.com/artwork/vwxXY)
Turntable