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Gravedigger

Character I’ve been working on my spare time lately. I remember I was amazed when I first saw Dom Murphy’s concept. The character’ shapes caught my eye from minute one that I had to translate those shapes to 3D. Plus, it was a great opportunity to experiment with XGen, Arnold and the film workflow.

I’m happy to finally finish this project. It’s cool to see how it looks something that initially started as a regular blockout exercise.

This is something I saw the great Matt Thorup did with his Batgirl artwork and I found it useful. We can't forget everything needs time and work.

This is something I saw the great Matt Thorup did with his Batgirl artwork and I found it useful. We can't forget everything needs time and work.